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Sunday, January 18, 2009
A life size "whack-a-mole" mixed with a simon board is what makoto is described as. Use either your hands, feet and/or the staff to chase the light and increase your heart rate!
Makoto is a martial arts type game using three posts with random light cycles circulating throughout. The triangular arena is a representative of mind, body and spirit, and each tower represents an opponent and holds ten lights within it that flash at random based on the difficultly level chosen.
Makoto is used for many purposes ranging from martial arts training, youth fitness, sports performance and even medical and rehabilitation. Its many functions make it easily adaptable to ability level and need levels of the participants using it.
The mental and physically stimulating game allows users to increase flexibility, balance, speed, agility and strength all at the same time. Many alternate activities such as in and out, ready-set-go, pass n' go, etc can easily be adated to fit anyone. The functionality of this piece of equipment is incredible as it is inclusive of everyone and you determine your level of difficulty.
Motivating students in physical education is at the forefront of our problems along with obesity, so why not tackle both in one swipe. Makoto will stimulate students hearts and minds with its sounds, sights and fun factors. The possibilities are endless....
A life size "whack-a-mole" mixed with a simon board is what makoto is described as. Use either your hands, feet and/or the staff to chase the light and increase your heart rate!
Makoto is a martial arts type game using three posts with random light cycles circulating throughout. The triangular arena is a representative of mind, body and spirit, and each tower represents an opponent and holds ten lights within it that flash at random based on the difficultly level chosen.
Makoto is used for many purposes ranging from martial arts training, youth fitness, sports performance and even medical and rehabilitation. Its many functions make it easily adaptable to ability level and need levels of the participants using it.
The mental and physically stimulating game allows users to increase flexibility, balance, speed, agility and strength all at the same time. Many alternate activities such as in and out, ready-set-go, pass n' go, etc can easily be adated to fit anyone. The functionality of this piece of equipment is incredible as it is inclusive of everyone and you determine your level of difficulty.
Motivating students in physical education is at the forefront of our problems along with obesity, so why not tackle both in one swipe. Makoto will stimulate students hearts and minds with its sounds, sights and fun factors. The possibilities are endless....